Coin Strike: Hold and Win is a 3x3, five-payline Hold and Win slot from Playson, released in April 2023. Its defining element is the Strike Bonus, a collector symbol that lands only on the middle reel. When it appears, it collects the values of all Bonus and Jackpot coins in view, both in the base game and during the respin round. Four fixed jackpots reach up to 1,000x the bet, with a maximum win of 5,150x. The title also started Playson's Coin Strike series, which now runs to four games.
Playson
Coin Strike: Hold and Win keeps the format compact: three reels, five paylines and four fixed jackpots ranging from the 25x Mini to the 1,000x Grand.
| Provider | Playson |
| Release | 14 April 2023 (exclusive launch); 27 April 2023 (wide release) |
| Game type | Video slot, Hold and Win |
| Layout | 3 reels x 3 rows |
| Win system | 5 fixed paylines |
| RTP | 95.66% (reference configuration; RTP variants exist, so verify the deployed build) |
| Volatility | Not officially published; independent ratings range from medium to high |
| Maximum win | 5,150x the bet |
| Bet range | 0.20 to 100 per spin (reference configuration) |
| Core mechanic | Strike Bonus collector on reel 2, active in base game and Bonus Game |
| Bonus round | Hold and Win respins, starting at 3 and resetting with each new symbol |
| Jackpots | 4 fixed: Mini 25x, Minor 50x, Major 150x, Grand 1,000x |
| Base-game assist | Pile of Gold random Bonus Game trigger |
| Free Spins | None |
| Bonus Buy | None |
| Technology | HTML5, desktop and mobile |
Coin Strike: Hold and Win is a classic-format fruit slot built on the Hold and Win structure. Its base comes from Royal Coins 2: Hold and Win, an earlier Playson title on the same compact 3×3 field. The main change is the Strike Bonus collector, which turns the coin symbols into sources of instant wins and respin-round triggers.
The symbol set is deliberately traditional: cherries, lemons, oranges, plums, grapes, watermelons, BARs and bells, with a Seven Wild that substitutes for pay symbols. There are no Free Spins and no feature-buy option. Value comes from three native features: the Coin Strike collect, the Hold and Win Bonus Game, and the Pile of Gold random trigger.
The original is one of its top-performing titles over more than two years and essentially is the reason for the sequel. The series now comprises:
The original remains the simplest build in the family: three reels, one collector type and no purchasable entry to the bonus.
Playson is a Malta-headquartered slot developer founded in 2012. Hold-and-Win games are at the center of its catalog and roadmap. The Hold and Win series includes long-running families such as Royal Coins, Thunder Coins, 4 Pots Riches and Pink Joker. Most share the same building blocks: fixed jackpots, coin-value symbols, respin rounds, and the Pile of Gold assist feature.

Playson has 14 years in the iGaming market, with a portfolio of more than 90 games and a network of over 300 partners.
Coin Strike introduced a collector-led branch of that series. Playson has since reused the Strike concept outside the franchise, in Crown Strike: Hold and Win (2025) and Clover Strike: Hold and Win (2026).
Playson’s distribution has expanded in the regions GR8_TECH serves:
Coin Strike: Hold and Win plays on three reels and three rows, with five fixed paylines paying left to right. Line wins come from the fruit symbols, BARs, bells and the Seven Wild.
Two coin symbols carry the game’s features:
A Strike Bonus that lands together with any Bonus symbol triggers the Coin Strike feature and pays out the collected values immediately.
The Bonus Game starts when coin symbols cover all three reels, with the Strike Bonus taking the middle position. The round opens with three respins. Only Bonus and Strike Bonus symbols can land, and each new symbol resets the counter to three. The round ends when the respins run out.
Pros
Considerations
The Strike Bonus is a collector restricted to reel 2. In the base game, a Strike Bonus that lands with at least one Bonus symbol adds up the cash values and jackpot values of every Bonus symbol on screen and pays the total as part of that spin. A base-game spin can therefore produce a feature-level payout without the respin round being triggered.
In the Bonus Game, the reels show only Bonus and Strike Bonus symbols. Strike Bonus symbols stay on reel 2 for the rest of the round and keep collecting the values of Bonus and Jackpot symbols, adding them to the round’s total win.
💡 The mechanic spreads value across two stages instead of concentrating it in the respin round. It is also the only structural difference from Royal Coins 2: the grid, paylines and jackpot ladder follow the earlier template.
Regular Bonus symbols carry cash values from 1x to 15x the bet. Jackpot symbols replace the cash value with one of the four fixed tiers. The 5,150x maximum win is a ceiling reached through combinations of collected jackpot and coin values.
All features below are native to the game:
Fixed jackpots. Four tiers are fixed multiples of the bet: Mini 25x, Minor 50x, Major 150x and Grand 1,000x. Jackpot symbols can appear in the base game, where a Strike Bonus collects them, and in the Bonus Game. They are in-game fixed prizes, not a networked or progressive pool, so jackpot value scales directly with stake.
Pile of Gold. When a coin symbol lands during the base game, the Pile of Gold feature can activate at random. It adds Bonus and Strike Bonus symbols to the reels to complete a Bonus Game trigger. This gives the respin round a second entry route besides a natural trigger.
⚠️ Again, these are the features built into the game itself. Anything added around them sits outside the game, but with GR8_TECH, these additional layers can be built around Coin Strike: Hold and Win via GREAT_CASINO AGGREGATION and the wider casino toolkit. The exact options depend on your setup and market, so contact us to see what is available for your configuration.

Three generations of Playson’s Coin Strike series side by side: the compact original, the expanded Coin Strike 2 and the larger-grid Coin Strike XXL.
| Game | Format and Math Profile | Feature Architecture |
| Coin Strike: Hold and Win (Apr 2023) | 3×3, 5 paylines; RTP 95.66% (reference); max win 5,150x | One collector type (Strike Bonus) in base game and Bonus Game; 4 fixed jackpots up to 1,000x; Pile of Gold; no Bonus Buy |
| Coin Strike 2: Hold and Win (Jul 2025) | 3×4, 8 paylines; RTP 95.65% (reference); high volatility; max win 15,000x | Strike Coins plus Super Strike Coins, which also collect Strike Coin values; Strike Boost (2x to 10x multiplier, random jackpot or extra Bonus Coins); 4 jackpot tiers; Pile of Gold; three Bonus Buy options |
| Coin Strike XXL: Hold and Win (Jan 2026) | 3×5, 15 paylines; RTP 95.60% (reference build); max win 5,405x | Original collector logic on a taller grid; up to five Strike Coins at once in the Bonus Game; Buy Bonus and Super Bonus options starting with at least three Strike Coins |
The split is between XXL and Coin Strike 2. Coin Strike XXL keeps the original’s collector logic and win ceiling almost unchanged, moving from 5,150x to 5,405x. Its additions are a larger field and paid bonus entry, which makes it the version most likely to duplicate the original in a lobby. Coin Strike 2 changes the math profile: a second collector tier, a multiplier layer and a 15,000x ceiling put it in a higher-risk bracket. That gives it a different role from the original rather than a parallel one.
Coin Strike XXL: Multicoin moves further from the source. It adds MULTICOIN collectors with random multipliers up to 20x and Extra Bet modes that raise the Bonus Game trigger rate.
⚠️ Among the four titles, the original is the only one with no purchasable or paid-up entry to the bonus.
The game fills the entry slot of a Hold and Win portfolio. It offers a compact field, a single collector concept, a fixed jackpot ladder and no buy mechanics. It sits close to Royal Coins 2 in structure, so the question for an operator is whether the collector is enough differentiation to justify both titles. In a Playson-heavy lobby, the answer depends on how many 3×3 coin games are already featured.
The stronger case for the title is as the anchor of the Coin Strike set. Carrying the full franchise gives a clear risk ladder:
⚠️ That ladder works only if the lobby labels and clearly orders the versions. Placed side by side without that structure, the four titles compete for the same player and the same lobby position.
For operators without other Playson content, the game gives a low-complexity introduction to the studio’s Hold and Win format. It does that without the configuration work that buy-feature titles require.
The game’s own hooks are a collector that pays in the base game, four fixed jackpot tiers, and a documented 5,150x ceiling. Campaigns built on those facts can stay accurate and stake-proportional.
💡 Keep jackpot amounts tied to stake, since none of the tiers is a fixed cash prize.
Coin Strike: Hold and Win carries no feature-buy option, so buy restrictions that apply to its sequels do not affect it.
In markets where feature buys are disabled, the original runs in the same form as everywhere else. Other parameters still vary by jurisdiction: minimum RTP levels, autoplay availability, spin-speed rules and stake ceilings.
Confirm with GR8_TECH the RTP variant and stake range of the deployed build against local requirements. Free Spins and jackpot promotions remain subject to each market’s bonus-advertising and disclosure rules.
Coin Strike: Hold and Win is available via GREAT_CASINO AGGREGATION, which now gives operators access to 20,000+ games from 250+ providers through a single API. That means Playson content can sit alongside the rest of your casino portfolio without adding another standalone provider integration.
The commercial work continues after the game is in the lobby:
For operators building out the Coin Strike franchise, the practical advantage is scale. The original, its sequels and Playson’s wider Hold and Win catalog can be managed within the same aggregation environment as the rest of your casino content, while GR8_TECH handles the underlying provider communication, licensing and integration.